It’s one thing to blow up a spaceship; it’s another to dismantle it piece by piece, systematically reducing it from a hulking barge to a pile of valuable scrap. There’s a great sense of satisfaction in doing that job well, especially when performing it efficiently requires careful planning and carries a not-insignificant risk of killing yourself in a wide variety of ways in the process. Hardspace: Shipbreaker does a fine job of empowering us to carve up these gigantic space turkeys like every day is Thanksgiving and smothers it in a thick blue collar gravy, but it does wear thin with time. By the end of its campaign, the repetitive objectives and intentionally slow progression made shipbreaking start to feel like exactly what it’s simulating: hard labor.
Hardspace: Shipbreaker is interesting because it’s not particularly weird, nor is janky. It has a sense of humor about things, but it’s not poking fun at itself. Rather, it presents a satire of the modern workplace and our corporate overlords. Except it does that really effectively, so if you have ever had a really sucky boss and worked under the heel of unfeeling, unfamiliar management, it’s probably going to hit close to home. Heck, I worked in IT for nine years. It’s not the most grueling work, but Hardspace: Shipbreaker managed to find all the nerves my old supervisor used to poke.
Shipbreaking is a trade, and as you learn the intricacies of each ship class, you start to build little efficiencies and shortcuts. How to place your cutter just right to hit multiple cut points at once, how to use atmospheric decompression to your advantage, the best ways to drag those heavy Atlas engine plates into the processor—and realising you can cut the floor out of a Mackerel to yoink the reactor straight into the barge. It feels like work, sure, but in the most satisfying and rewarding way possible.
Where shipbreaking gets more complicated is when you’re handling the valuable reactor, which is very much like disarming a bomb. While a Type 1 reactor can simply be grabbed and tossed into the recepticle before it goes critical, more advanced versions have an order of operations that must be completed first to maximize the amount of time you have between when it’s detached from its housing and when it goes boom, causing an explosion that makes my GeForce RTX 3080 cry “uncle” as it tries to keep up with all of the resulting chunks of shrapnel. That has the same tension as figuring out whether to cut the red wire or the yellow wire on an explosive first, and mistakenly firing your cutting beam at a fuel line that hasn’t been flushed yet can instantly vaporize you (sometimes a bit unfairly, if you ask me) and spray tiny fragments of the ship’s hull everywhere. But pretty much everything is spelled out for you if you know where to look in the tooltips that pop up when you target something, so it never felt obtuse.
I also have good news and bad news about the soundtrack. Bad news first: it’s mostly country. The good news is that it’s not modern pop-country. You won’t hear lyrics about beer, the idealized virtues of small-town life, and the life lessons you learn while driving a truck. You won’t hear any lyrics at all. See, the good news is that it’s just atmospheric, twangy country. Acoustic guitars, fiddles, and then you pull that reactor and panicky techno overlaps it. As someone who detests modern country, the soundtrack didn’t really bother me. However, my brain insists that there are only about three tracks to the whole thing and refuses to stop playing them for me.
Shipbreaking is good, honest work, and Hardspace doesn't think there's anything wrong with a bit of manual labour. It's a game that relishes in teaching you the joys of learning a trade, even if it's a ridiculously far-flung trade like cracking open starships. When I strip a Javelin to the bone in two straight shifts, I feel an immense amount of satisfaction in my ability.
Buy Hardspace: Shipbreaker Accounts through internet with legit way. https://www.z2u.com/hardspace-shipbreaker/accounts-5-20567 has professional guys to serve every players at this thing. You can buy the fast and safe Hardspace: Shipbreaker Accounts from our store. We always ensure the delivery time happened in 15mins and your account security would be guaranteed for sure due to we traded you with manual Hardspace: Shipbreaker Accounts resources. After place an order, you can contact our Live chat support service if you get any other question.
Hardspace: Shipbreaker is interesting because it’s not particularly weird, nor is janky. It has a sense of humor about things, but it’s not poking fun at itself. Rather, it presents a satire of the modern workplace and our corporate overlords. Except it does that really effectively, so if you have ever had a really sucky boss and worked under the heel of unfeeling, unfamiliar management, it’s probably going to hit close to home. Heck, I worked in IT for nine years. It’s not the most grueling work, but Hardspace: Shipbreaker managed to find all the nerves my old supervisor used to poke.
Shipbreaking is a trade, and as you learn the intricacies of each ship class, you start to build little efficiencies and shortcuts. How to place your cutter just right to hit multiple cut points at once, how to use atmospheric decompression to your advantage, the best ways to drag those heavy Atlas engine plates into the processor—and realising you can cut the floor out of a Mackerel to yoink the reactor straight into the barge. It feels like work, sure, but in the most satisfying and rewarding way possible.
Where shipbreaking gets more complicated is when you’re handling the valuable reactor, which is very much like disarming a bomb. While a Type 1 reactor can simply be grabbed and tossed into the recepticle before it goes critical, more advanced versions have an order of operations that must be completed first to maximize the amount of time you have between when it’s detached from its housing and when it goes boom, causing an explosion that makes my GeForce RTX 3080 cry “uncle” as it tries to keep up with all of the resulting chunks of shrapnel. That has the same tension as figuring out whether to cut the red wire or the yellow wire on an explosive first, and mistakenly firing your cutting beam at a fuel line that hasn’t been flushed yet can instantly vaporize you (sometimes a bit unfairly, if you ask me) and spray tiny fragments of the ship’s hull everywhere. But pretty much everything is spelled out for you if you know where to look in the tooltips that pop up when you target something, so it never felt obtuse.
I also have good news and bad news about the soundtrack. Bad news first: it’s mostly country. The good news is that it’s not modern pop-country. You won’t hear lyrics about beer, the idealized virtues of small-town life, and the life lessons you learn while driving a truck. You won’t hear any lyrics at all. See, the good news is that it’s just atmospheric, twangy country. Acoustic guitars, fiddles, and then you pull that reactor and panicky techno overlaps it. As someone who detests modern country, the soundtrack didn’t really bother me. However, my brain insists that there are only about three tracks to the whole thing and refuses to stop playing them for me.
Shipbreaking is good, honest work, and Hardspace doesn't think there's anything wrong with a bit of manual labour. It's a game that relishes in teaching you the joys of learning a trade, even if it's a ridiculously far-flung trade like cracking open starships. When I strip a Javelin to the bone in two straight shifts, I feel an immense amount of satisfaction in my ability.
Buy Hardspace: Shipbreaker Accounts through internet with legit way. https://www.z2u.com/hardspace-shipbreaker/accounts-5-20567 has professional guys to serve every players at this thing. You can buy the fast and safe Hardspace: Shipbreaker Accounts from our store. We always ensure the delivery time happened in 15mins and your account security would be guaranteed for sure due to we traded you with manual Hardspace: Shipbreaker Accounts resources. After place an order, you can contact our Live chat support service if you get any other question.
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